Project Abstract
What is the easiest way to solve any sort of dispute without physical conflict? Clearly the answer to this question is the age-old game of "Rock Paper Scissors". This simple, yet influential game is the basis of my final project for Advanced Interaction. I have created a Rock Paper Scissors game that was influenced by the Coney Island Sideshow. You will be able to select your freak, and engage in an intense Rock Paper Scissor battle as your unique character. As you play the game, if you win, you are rewarded with a fact about your freak. This allows you to learn about your character as you play. On the other hand, if you lose, you must submit a fact about yourself to the "Freak Selection Committee". All of these facts are saved in a database, which can be accessed by anybody. This interaction takes a well known game, and puts an intriguing and fun spin on it.
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