Helium Hoop
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![](http://photos1.blogger.com/blogger/5705/3768/320/hhplanning1.2.jpg)
For our anti-technology interaction, we plan on creating a game that will challenge players to work as a team, and coordinate their actions to achieve a common goal. This activity will inspire teamwork, and communication skills. For our game, some influences are the game Twister, and the activity known as “the helium stick.” The basis of our game comes from the concept of the helium stick, where players are instructed to lower a light-weight rod to the floor, only making contact with the rod using both of their outstretched index fingers. This task becomes very difficult because the players are all lowering the rod at different speeds and times, and the overall upwards pressure is generally greater than the mass of the rod itself. The game works best with anywhere from 4 players or more. In our interaction we plan on taking the idea of a Twister board, and combining it with the helium stick activity. Our game will take place on a board that has a ring of circles situated around an outline of a hula-hoop. Players will each stand on a pair of circles, and have to lower the hula-hoop to the floor before an egg timer goes off. If the timer goes off they will have to rotate on the board, which will break their flow and make this task even more difficult. Some spots on the board will have certain challenges that the players will have to engage in if they land on that spot. Another possibility in game-play is a spinner that dictates which circles you move to. Our interaction is meant to focus all of the players on a single task, and make them communicate and work together to achieve the goal before the timer goes off.